Monday, August 9, 2010

More Blog matters-week 7

I decide this week to add this goal From NETS-T to my GAME Plan:
3. Model Digital-Age Work and Learning
b. collaborate with students, peers, parents, and community members using digital tools and resources to support student success and innovation
I will be able to do this through my web page by posting announcements, links to my blog and e-mail. I hope to incorporate video and slide shows of students projects throughout the school year. I won't be able to monitor how well this will work until I have access to all my tools at work.


http://lab-205.falconer.schoolfusion.us/modules/groups/integrated_home.phtml?gid=1478351&sessionid=d8d7356d5fe5b5a78a5dbde767b2f6dc


Just after originally posting I found out that I will no longer be teaching in the Primary Computer Lab. So check out the link to my lab before it gets taken down. I guess what I've learned about using the NETS-S standards over the past 2 years is that the children will pick up and become proficient with the technology at hand by practicing with the different programs. I will put this to the test as the students who I taught some of the basics to will be my students for Fine Arts/Technology with integration. I will try to implement some of the goals from my original GAME plan but have to excecute that plan from a different approach.

3 comments:

  1. John,
    Incorporating that goal into your GAME plan is a wonderful idea. I am sure that your students, their parents, your colleagues, and administrators will be able to utilize the resources you make available on your website. In addition, if students know that they have an opportunity to post their work on your site, they may be more motivated to produce higher quality work.
    Heather Streb

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  2. John,

    From what I have learned during my experience I feel that the best way to include the GAME plan in my classroom is at the beginning of any major, long-term project. Any project introduced will be linked to curriculum indicators and objectives. These projects will require students to display understanding of material as well as mastery of concept/idea. The GAME plan will come in as I ask students to develop two goals that they wish to accomplish during their completion of the project that incorporate technology/digital citizenship. I will provide my students with copies of the 2007 NETS-S standards for students and challenge them to push themselves further by choosing a goal and reaching for it. You will see that as you try to implement some of the goals from your original GAME plan but have to execute that plan from a different approach your students will catch on because you are a great teacher, and you are dedicated to what you do.You need to give your students the benefit of the doubt because as we have learned they sometimes know more about technology than we do, lol.

    ~Retta

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  3. John,
    I really like your website! The work that your students have created is very nice and I can tell they had to learn how to use certain technology tools before they could complete their projects. I think your students will be proud to see their work online for everyone to see!

    Alicia

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